The trick isn’t to optimize the pipeline; it’s to invent the container and that's because changing the form changes the world that can be felt inside it.
This Week 52 issue leads with a story about audacious containers and worldbuilding: a young musician asks what it means to be a musician in the age of AI, and the reply arrives sideways via a design-fiction “album” that’s not pressed to vinyl at all, but built as a box of artifacts plus a period-evocative website that feels like it fell out of 1984. The throughline lands in a blunt claim: creativity doesn’t happen in stacks, services, distribution...
newsletter discovery
Dec 20, 2025
Indexes are not just organization; they are a way of seeing, and a way of making a body of work discoverable to humans again.
This issue is a love letter to indexes: catalogs, archives, taxonomies, card files, and all the pragmatic ways we make complexity navigable. It frames the obsession as partly existential (how do you know your own work without maps?) and partly practical (indexes reveal patterns, relationships, and connections). It name-checks Bowker and Star’s argument that classification is always situated, then points to the Near Future Laboratory archive as “available but buried” and contrasts old-school index.html directory listings with today’s...
newsletter discovery
Dec 15, 2025
Speculative prototyping isn’t “design thinking, but weirder”—it’s how you keep futures visible early enough to avoid reacting with crisis memos later.
A welcome-to-new-subscribers issue that sprawls (in a good way) into “reader mail” replies to last week’s specialists-vs-generalists essay—clarifying why design thinking optimizes defined problems while speculative prototyping reframes unstable situations so the *actual* future gets discussable before it becomes emergency mode. Julian unpacks the “wheels on luggage” distinction, argues that range changes what you notice and experience changes what you trust, and frames speculative prototyping as an organizational early-warning capability rather than a one-off workshop. Along the way:...
newsletter discovery
Dec 08, 2025
Futuring is an expansive, cross-disciplinary practice: specialists build, generalists orient—and we need both in deliberate collaboration if we want institutions, organizations, and everyday lives that are aligned with the futures we actually prefer.
This issue uses two decades of “end of the university” discourse to frame a deeper problem: our institutions are structurally misaligned with the futures they claim to prepare us for. It argues that futuring is not a matter of better forecasts or more specialized credentials, but of pairing domain experts with generalists who can see across silos, notice misalignments, and prototype new ways of organizing human potential. Alongside this, it shares an immersive harbor-district future from Ars Electronica’s...
newsletter discovery
Dec 01, 2025
A personal, grounded case for reclaiming “capitalist” as the practice of making meaning and circulating value — paired with a tour of current speculative, design, and AI signals from the studio.
This issue reflects on “the joy of being a capitalist (sort of),” arguing that small-scale, independent creative work is a form of capitalism rooted in meaning, dignity, and exchange rather than extraction. It traces this lineage through your own studio practice, the founding and sale of OMATA, your mother’s small businesses, and your grandfather’s work as a tobacco farmer. From there the issue expands into a set of adjacent signals: the announcement of your new course *What’s After...
newsletter discovery
Nov 28, 2025
Hyperstition is fiction becoming real; Design Fiction makes that dynamic
deliberate, tangible, and organizationally useful.
This issue explores *hyperstition* — which is the Cybernetic Culture Research Unit's peculiar notion that fiction can become real through circulation—and reframes it as a precursor and companion to Design Fiction. The essay weaves through CCRU lore, Mark Fisher’s cultural theory, and Julian’s own early academic encounters with ideology, technology, and media. It argues that Design Fiction is a practical way to operationalize hyperstitional dynamics inside organizations by turning ideas into artifacts that behave *as if* they arrived...