Near Future Laboratory Blog
Near Future Laboratory Blog
Thoughts, Reflections, Updates & Week Notes
Jan 27, 2010 – Feb 22, 2010
w5/w6/w7/w8/w9/
Thursday February 18 19:59
Feb 22, 2010
Well, another week, another set of tardy week notes..it only seems like sheer anxiety about not being diligent propels me and that only when the subsequent week begins.
Approaches to DesignArt TechnologyDesignDesign Art TechnologyDesign for ImplicationsHow ToNokiaThemesTrustWeeknotesDesign FictionMaywa DenkiPreparation
Feb 15, 2010
Continuing the RoboCop theme — truly a prescient gem, this one. It’s got two things going on. One: a failure of technological hubris. Two: demo…and die, a quiet nod to the insane inane practice spawned by the Media Lab to be always demoing..demo..or die. Such a stupid proposition, whether it *works or not. Just do g…
DesignDesign FictionDesign Fiction ChroniclesDesign for ImplicationsScience FictionThe FutureRobocop
Sunday February 07, 14.59.04
Feb 15, 2010
Well, this is getting preposterous, but I’ll keep plugging on in the hope that my weeknotes will be done, at the least, during the week they purport to cover.
DesignDesign FictionDesign for ImplicationsDesign TechnologyWeeknotes
Feb 13, 2010
An update to the Design Fiction Chronicles. This one will be familiar to most science-fiction film fans out there — RoboCop being assembled and tested in the lab. The curious point-of-view shot — allowing us to see the various moments in which RoboCop is coming into being — sets up the anticipation about what RoboCo…
DesignDesign FictionDesign Fiction ChroniclesScience FictionAugmented RealityRobocop
03Suspects_BD_lineup
Feb 07, 2010
Looking back on the calendar to see what notes I have from the week ending last week and poking through the notesbook, the thing that stands out is an engaging discussion with Kurt that, as it turns out, was about communicating ideas. You know *how do you enroll someone into your conversation and evolve intellect in…
Approaches to DesignDesignDesign FictionDesign for ImplicationsDisruptionGeneralWeeknotesCommunicationNotebookPowerpointStory TellingThe Usual SuspectsWeekending
Thursday February 04, 07.00.26
Feb 05, 2010
A trio of things found over time that came together in their pattern of derived associations. I’m sure these were done in a pragmatic fit of trying to get some uptake by resonating with existing things/objects/markets and so on. Pretty standard stuff, with the Wii and the Call of Duty thing being the more dodgy inst…
DesignDesign for ImplicationsInnovationObservationsThe ObjectTheoryBooksCopyDerivedDiacriticObservationOriginalReal or FakeTom ClancyTom Clancy's
04102008_100526
Feb 03, 2010
For no particular reason — perhaps a salute to Nicolas who will be presenting his work on design for failure at IxDA this week — I bring you this image taken during DE2008 in which Aaron Straup Cope discusses designing engineering systems with failure contingency as the critical path.
DesignDesign for ImplicationsFailureObservationsThemesAaron Straup CopeDE2008Design Engaged
2=8.41 1=11.40
Jan 31, 2010
Well, maybe weeknotes are from the *week ending* but posted at the *week commencing*. One advantage of being one’s own blog boss, I suppose.
Design as StrategyDesign TechnologyInfrastructureInnovationInteraction TermsProximitySpainDesignLatourTheory ObjectTrust
Saturday September 19, 13.24.47
Jan 27, 2010
Found in a small toy/novelty store in Jeju, South Korea.
ContextsDesignObservationsPeculiarSocial PracticeThe ObjectTheoryTourismFakeFavela ChicGlockGunImitationJejuLegoRealSouth KoreaToy