O2 has unveiled its Hot 50 mobile enterprises, showcasing a vibrant mix of companies that are revolutionizing the way we interact with technology. From Scoopt's unique take on digital media dissemination to Wyless's promising telemetry solutions, these innovators are at the forefront of creating a seamless blend of efficiency and creativity. Cognima tackles the often frustrating challenge of mobile photo sharing, highlighting the vast potential for enhancing user interfaces. Together, they illustrate a landscape of possibilities, where each innovation sparks new ways to connect and engage with the world around us.
The Believer and 826LA present Mike Davis (City of Quartz and The Monster At Our Door: The Global Threat of Avian Flu) talking to Joshua Bearman (McSweeney’s, L.A. Weekly, The Believer) about Hurricane Katrina and the rebuilding of New Orleans, avian flu, the war in Iraq, Yetis, and writing non-fiction.
I was talking to Matt Jones and Chris Heathcote this afternoon about this “blogjects” or spime-variant theory object I’ve been hopped up on these last couple of weeks. I was describing the Mad Prophet project students are working on our mobile design seminar this quarter and I wanted some prior art. Who else has don…
This blog post reflects on a project by IMD student Mike Brazil, who explored the Google Maps API as part of an interactive media course. The course, guided by esteemed professors, aims to broaden students' understanding of media beyond the conventional console games. Emphasizing the creative potential of mapping and storytelling, the post poses an intriguing question: how can we tell richer stories through maps? With a nod to Tolkien's Middle Earth, it invites readers to envision a world where narratives unfold in geographic spaces, challenging the boundaries of interactive design.
This blog post reflects on the author's imaginative dream of being a decision-maker at Google, envisioning a world filled with innovative, location-based services. The idea of creating a mobile application ecosystem that focuses on games and proximity-based experiences sparks excitement, despite the frustration of outdated technology. It hints at a desire to explore the potential of locative media and cartography in a playful, engaging way, while contemplating the future of mobile connectivity amidst the limitations of current devices.
Thomas Landspurg's work on adapting Google Maps for J2ME devices is a celebration of ingenuity and community. With a DIY approach, he's created a mobile interface that promises to unlock new features and possibilities in collaborative mapping. This endeavor not only highlights the beauty of technology but also connects those who share the same challenges, inspiring a wave of creativity and innovation among developers. It's a reminder that in the world of tech, we're never alone on our journeys.
The iSpots project at MIT brings a fresh perspective to the world of wireless networks, transforming the abstract into the tangible. By visualizing the activity across its wireless network, it not only aids in managing connectivity but also serves as an artistic exploration of social dynamics. The challenge lies in balancing aesthetics with functionality—creating visuals that are not just pretty but also informative. In this dance of technology and creativity, iSpots invites us to see beyond mere data, immersing us in the vibrant flow of campus life.
art technologycartographylocative mediamappingGeneral