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Date: October 27, 2025

Summary: Week 44 of 2025 wrestles with the tension between frameworks and imagination. Julian reflects on rediscovering an old student video of the Work Kit of Design Fiction and what it reveals about creativity without rigid structure. He argues that frameworks often narrow our view and dull our sensitivity to emergence, while open-ended play strengthens our ability to navigate ambiguity. This issue expands the theme through Fewer Frameworks. More Fragments. — a piece about using tangible fragments instead of frameworks in strategic work — and showcases community projects: Jarrett Fuller on Bruno Munari’s Design and Visual Communication, Brad Barrish’s “linkity-link” minimalist link blog tool, and Pawel Halicki’s exploration of “The Imagination Gap.” Also featured: a look at the Files2Book project for preserving digital life in print, and a seasonal reflection on They Live (1988), John Carpenter’s underappreciated horror satire.

Essentially: Frameworks make us feel safe, but imagination thrives in ambiguity. Play, not process, keeps the creative mind alive.

But why? Over-reliance on structure narrows creative and strategic perception. The ability to dwell in open-endedness — to see fragments and possibilities rather than frameworks — is essential to adaptive, imaginative thinking.

Near Future Laboratory – Midweek Dispatches from the Future 44y25
Near Future Laboratory – Midweek Dispatches from the Future 44y25

A Design Fiction Dispatch - W44.Y25

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During the last pandemic I got caught up in aviation Youtube. My ASMR vibe was controller chatter. Soon I stumbled across a channel that featured simulated landings at LAX — but the landings were all synchronized to actual landings. It made no sense. Here I was watching high-res flight sim video of landings at LAX with all the live ATC chatter — but it was, like..not real video. It was as strange as it was compelling to watch. I couldn't make sense of it even as I knew what was going on.

Then it got weirder. The same channel hosted livestreams of flights in Microsoft Flight Simulator. A real human, working up the ladder of MSFS challenges — flying challenge routes, scenic or difficult landings, etc. I mean, that's normal livestream video game stuff, but with this guy..you could book a seat on the flight and fly along. There was boarding. Snacks to buy. You could chat with other passengers in the chat window. It was..weird and futuristic in an odd way.

TRAVEL IN AN AI SOAKED WORLD DISPATCHES FROM THE NEAR FUTURE

‘Pandemic ‘Vacations’ are Getting a Boost from New Crop of GenAI Cameras’

Sony, Canon, and Nikon Unveil Off-Grid AI Cameras That Let You ‘Travel’ the World Without Leaving Home

‘Pandemic ‘Vacations’ are Getting a Boost from New Crop of GenAI Cameras’

Tony Yamada found himself stuck at home during during Covid-19 and began to dream of far-off places he wanted to visit. With time on his hands, Tony started flying Microsoft Flight Simulator to visit those places — and earned his virtual pilot’s license along the way.

He started taking his friends with him using a virtual fly-along feature, and soon realized that there was a whole community of people who were interested in exploring the world from the safety of their own homes.

Soon his ‘passengers’ started posting photos of the places they ‘visited’ on social media. Influencers joined his flights and a craze took off — and so did a new crop of...

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