Talk to Me: Design and the Communication between People and Objects

Design and the Communication between People and Objects

978-0-8707-0796-4
© 2010
Cover of Talk to Me: Design and the Communication between People and Objects, published by MoMA
Paola Antonelli _ Author, Editor
Kate Carmody _ Editor, Contributor
interaction designart+technologyMoMAexhibition cataloghuman-object communicationPDPalinterface design
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Description
Talk to Me: Design and the Communication between People and Objects is the catalogue for MoMA's 2011 exhibition about the dialogue between people and designed things. The exhibition treated objects as carriers of information and feeling, whether through visible interfaces and information systems or through quieter signals of behavior, tone, timing, and affordance. Phones, computers, websites, games, visualization systems, communication devices, furniture, physical products, and immersive environments appear here as things that interpret, answer, guide, persuade, and sometimes misbehave.

Since the introduction of the personal computer in the early 1980s, many objects have been designed to have capabilities well beyond their immediate use or appearance. Whether openly and actively or in subtle, subliminal ways, these objects talk to us, and we have come to expect interaction with them. Contemporary designers, besides giving objects form and function, write their initial scripts--the foundation for useful and satisfying conversations. Talk to Me focuses on projects that involve such direct interaction--including interfaces, websites, video games, devices and tools, and information systems--as well as installations that establish practical, emotional, or even sensual connections to cities, companies, governmental institutions, or other individuals. The featured objects range in date from the late 1980s to today, with particular attention given to the last five years and projects currently in development. Organized thematically, Talk to Me introduces design practices that are increasingly crucial to our world and demonstrates how rich and deep the influence of design will be on our future.

The book is especially meaningful here in the Near Future Laboratory studio archive because PDPal, created by Julian Bleecker, Marina Zurkow, and Scott Paterson, was included in this exhibition. MoMA described PDPal as an anti-geographic and anti-Cartesian project for Palm Pilot PDA. It was my first PalmOS project — in fact my first device-based project. I had to struggle through Metrowerks CodeWarrior, which was sthe IDE one had to use to develop for PalmPilot and this was all well-before any facilities existed to help support development of things like this beyond getting a possibly dated book from Barnes & Noble, or scraping through usenet forums or what I vaguely remember as Metrowerks' lousy support forums.

The project asked participants to map not only places but also the words, experiences, activities, and emotionas nuances they associated with urban space. That framing makes the catalogue more than a record of interaction design in 2011. It is also a trace of a strand of studio work that treated locative media, mobile software, and subjective mapping as art+technology research before smartphones made such behaviors ordinary.

Read more about PDPal in the project archive and in PDPal - Mapping Without Terrain. For more studio context around PDPal's public art commissions, see Creative Time: The Book.
Animated flip-through of Talk to Me: Design and the Communication between People and Objects
Animated flip-through of the MoMA Talk to Me catalogue.

PDPal In The Exhibition

MoMA’s object page for Talk to Me identifies PDPal as a 2002-2004 project by Julian Bleecker, Marina Zurkow, and Scott Paterson. It places the project in the exhibition’s larger argument about designed things that communicate: PDPal used a Palm PDA and web-based system to turn everyday urban movement into subjective, emotionally marked maps.

For Near Future Laboratory, this is the important studio-history connection. PDPal belongs to the same family of work as early locative media, psychogeography, and design-led prototyping of lived urban experience. The project page is archived at PDPal, with related reflection in PDPal - Mapping Without Terrain.

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Contributors

Paola Antonelli
_ https://www.moma.org/about/senior-staff/paola-antonelli
_ Author, Editor
Kate Carmody
_ Editor, Contributor

Biography of Paola Antonelli

Paola Antonelli organized MoMA's Talk to Me exhibition as Senior Curator in the Department of Architecture and Design, framing the catalogue around the ways interfaces, systems, devices, and environments communicate with the people who use them.

Author Site

https://www.moma.org/about/senior-staff/paola-antonelli

Publisher

The Museum of Modern Art

Specifications

Cover Paperback
Pages 208
Exhibition Dates July 24-November 7, 2011
Publisher The Museum of Modern Art
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Notes

  1. MoMA presented Talk to Me: Design and the Communication between People and Objects from July 24-November 7, 2011.
  2. The exhibition was organized by Paola Antonelli, Senior Curator, and Kate Carmody, Curatorial Assistant, Department of Architecture and Design.
  3. MoMA lists the related catalogue as a 2011 paperback exhibition catalogue by Paola Antonelli with 208 pages.
  4. PDPal is part of this book's importance for Near Future Laboratory: the project appears in the MoMA Talk to Me exhibition object set and connects the studio's early locative media work to a wider history of human-object communication and interaction design.
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