In a meeting yesterday with a couple of collaborators, I realized (again) that I have been over-iterating these Near Future Laboratory projects. I make small changes given any reasonable or ridiculous excuse to do so. The iterations and re-workings and editions and variations expresses themselves in all kinds of pec…
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The first time I went to an Art Center College of Design exhibition of their Product Design division, I was stunned. Man. What finishers! Hey, look at that vacuum cleaner looking thing! That could be sitting on the shelves at Target, I swear!
Well, this was fun. Right now, I’d rather be making little ironic, provocative things to think about nearly-real near future worlds than just about anything else. This is very satisfying. Way more satisfying than just writing about such things, and much more satisfying than making the same old stuff for some big gig…
Giulia Simi interviewed The Near Future Laboratory over at Digicult Magazine. It’s all in Italian, but I’ve provided the original that was translated for the article.
I’ve been wanting to mess with this thing for a spell, but I couldn’t find a breakout board at the usual places, so I just up and made one. The LIS302DL 3-axis accelerometer is used in the Wii’s controller, as best as I know. Cool little 2D barcode on the chip there, huh?
This is the second prototype hardware for the Slow Messenger project we’ve been working on. It’s slow going, naturally enough, probably the result of too many design projects for peculiar mobile devices going at once.
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