Near Future Laboratory Blog
Near Future Laboratory Blog
Thoughts, Reflections, Updates & Week Notes
Apr 28, 2009 – May 18, 2009
w18/w19/w20/w21/
May 18, 2009
Everybody needs Money. That’s why they call it Money. (From “Heist” by David Mamet. Danny DeVito playing Mickey Bergman.)
Measures of ThingsMoneyscience technology studiesTheoryTrustHistoryHistory of ScienceMeasuresMeasuring InstrumentsQuantificationScience History
UCLA DMA MFA Exhibtion 2009
May 15, 2009
Here are some visuals and notes from the current UCLA DMA MFA Exhibition, 2009.
DesignDesign Art TechnologyDesign Media ArtsDMAExhibitionMFAStudent ShowUCLA
Star Trek Communicator
May 11, 2009
A mobile phone, functional of course, designed by colleague Andrew Gartrell.
DesignDesign FictionTheoryCellphoneCommunicatorCraftsmanFunctional ModelModelStar Trek
05122008_024857
May 06, 2009
Where I live there are quite a number of transient mobile home dwellers. I don’t know quite what the history of this is — I’m intrigued and only imagine at this point. It will take a more concerted effort to discover the larger story of why many people come here with their mobile homes and trailers, park them on the…
ImprovisationLandscapeLandscape as InterfaceObservationsPhotoTheoryDesignDesign for ImplicationsHomelessVenice Beach
Mobile Surveillance
May 01, 2009
I’m not an out-and-out anti-surveillance person. I enjoy observations, especially one’s involving image-making. When you can’t have a conversation with the man behind the curtain, or the observations are not easily accessible for review, comment, dispute, etc., something may be quite wrong, then.
Landscape as InterfaceMobileObservationsSecuritysensorSurveillanceUrban Scout
Apr 30, 2009
Well, the recent round of chit-chat about augmented realities and their current canonical motivations, design prototyping and concepts has leveled-up in my own mind. On the 12th floor of the Laboratory complex, we’ve decided to fill up the vacant cubicles and set up some bits of kit, post-it notes, fiducial-filled s…
AdvertisingDesignDesign FictionDesign Fiction ChroniclesDesign for ImplicationsInterfaceLandscape as InterfacePost-GUIScience FictionAugmented RealityFilmJohn CarpenterNear Future ImaginaryThey Live
Apr 29, 2009
Three ways observed recently to delivery food, in some sort of service stack hierarchy. Which got me thinking about food futures, generally. First, a sample of present food service and presentation protocols as depicted above.
Design FictionDesign Fiction ChroniclesObservationsProtocols and PracticesTravel2001AlienAlien NationDeliveryFilmFoodMinority ReportMoviesScience FictionServiceSoylent GreenVariationsVarieties
Follow Curiosity, Not Careers
Apr 29, 2009
I’m feeling somewhat vindicated by the NYT opinion piece “End the University as We Know It” — a call for restructuring the old, creeky ways of the graduate university. The trajectory from graduate school to teaching positions is serpentine, at best. Specialization creates smaller and smaller communities of practice…
Design for ImplicationsDisruptionFollow Your CuriosityHow ToInnovationUndisciplinarityAdviceCareerCareer PathEducationPedagodgyUniversity
Apr 28, 2009
..when we are confronted with an apparently clear choice, sometimes the correct thing to do is choose the worst option, so that the thing may redeem itself, shedding its old skin and emerging in a new unexpected shape.
Design as StrategyDesign for ImplicationsTheoryDesignInversionStrategyWayfinding