Near Future Laboratory Blog
Near Future Laboratory Blog
Thoughts, Reflections, Updates & Week Notes
Jul 27, 2009 – Aug 12, 2009
w31/w32/w33/
Thursday August 06, 18.53.55
Aug 12, 2009
This arrived in the mail over a week ago and I just now managed to actually watch the thing, mostly because access to a VHS deck is not super easy. There are a few around the studio. Irony Number One: The first one I tried — which I tried because it appears to be connected via some piping of cables into a wall, prob…
Design as StrategyInnovationscenarioThe FutureCommunicationDesign for ImplicationsFutureHistoryNear Future ImaginariesVHSVision
An Apparatus for Capturing Other Points of View
An Apparatus for Capturing Other Points of View
Aug 10, 2009 (ref Aug 09, 2009)
The apparatus consists of a very tall pole which is used to gain a unique, portable vantage point to see the world. Two wide field of view cameras are used to capture video from the full height. The video is then processed to highlight specific features of the world below, mostly such things as the movement of people and the movement strategies. Individuals are highlighted using video processing algorithms to accentuate the flow of urban life. The motivation for this project is the noted urbanist, William H. Whyte, who wrote an important, short monograph that went along with a film, both called The Social Life of Small Urban Spaces.
The post processed videos
Art+TechnologyPublic SpaceSurveillanceUrban DesignWilliam H. Whyte
Aug 09, 2009
Times Square Urban Living Room from Julian Bleecker. More Apparatus Videos.
Apparatus for Capturing Other Points of ViewDesign Art TechnologyDesign as StrategyDesign for ImplicationsInteraction TermsInterfaceLandscapeLandscape as InterfaceMotionNew Interaction RitualsObservationsPeculiarProjectsProximityPsychogeographySocial PracticeTimeUrbanDesign ApparatusDesign SketchDesign StudyDesign TechniquesInstrumentsMomentumObservationPacePublic SpaceSlowSocial Life of Small Urban SpacesSpeedSurveillanceUrban DesignVisualizationWilliam H. Whyte
FinalCutDataBank
Aug 04, 2009
Design Fiction Chronicles: The Final Cut from Julian Bleecker on Vimeo.
DesignDesign FictionDesign Fiction ChroniclesData InheritenceEagle EyeFilmScience FictionSurveillanceThe Final Cut
Monday August 03, 18.25.31
Aug 04, 2009
First off, I’m being tongue-in-cheek with the blog post title, so lower your weapons. And I’ll be brief. There are two things going on here.
Design FictionDesign Fiction ChroniclesDesign for ImplicationsObservationsPeculiarSocial PracticeTheory24Continuous Continuous AttentionEagle EyeGod's Eye ViewJack BauerSurveillanceThe Final CutUbiquitous Computing
Moon Production Design
Aug 03, 2009
A short mention of this wonderful film “Moon”, which is presently in the theaters here and there. I quite enjoyed the production design — Tom Carden pointed me to the site of the designer who created the fictional environment, giving the film a particularly lonely and somewhat constrained feeling to it, a fellow cal…
DesignDesign FictionDesign Fiction ChroniclesDesign TechnologyMoonProduction DesignScience FictionSpecial EffectsVisual Effects
Jul 30, 2009
Cribbed from John Marshall’s Designed Objects blog, he and I contributed a short, analytic essay on inter/trans/undisciplinarity as it pertains to design practices for this book — Digital Blur: Stories from the Edge of Creative Design Practice. The book is forthcoming in September-ish I am told and contains a collec…
Book StuffDesignUndesignUndisciplinarityDesign Art TechnologyDesign FictionInnovation SEALsInterdisciplinarity
Peeker
Jul 29, 2009
Via Nicolas — Upcoming piece about the asynchronous city:
Book StuffDesignDesign Art TechnologyDesign for ImplicationsDrift DeckInnovationLandscape as InterfaceLocation BasedMeasures of ThingsProjectsThemesUndesignUndisciplinarityUrbanAsynchronous CityBookDesign StrategiesDesign TacticsInnovation SEALs
Saturday July 25, 15.08.18
Jul 27, 2009
This weekend, I was at this un-conference, event, workshop called The Overlap in the misty Pacific Grove along the coast of California near Monterey. It’s a mix of designers and self-described business types and some who were both, mixing it up with a variety of loosely structured “technologies” to explore, test, pr…
ConferenceDesignDesign for ImplicationsInnovationUndesignUndisciplinarityWorkshopDesign StrategyDesign TacticsOverlap09