Near Future Laboratory Blog
Near Future Laboratory Blog
Thoughts, Reflections, Updates & Week Notes
Apr 4, 2012 – Apr 17, 2012
w14/w15/w16/
Apr 17, 2012
Of course, because we’re doing audio design and audio projects around here, I’m excited about most any audio thing that’s a new thing. I mean..I bought a whole iPod Shuffle just so I could try out (and try to make) Music for Shuffle sorts of things. That seems to be a wonderful design brief. (I’m not at all sure wha…
AudioDesign Fiction
Apr 17, 2012
Legacy post from Near Future Laboratory.
Nicolas Nova
SyndicatedObservation
Apr 16, 2012
For me in Los Angeles, I spent the week debugging the Ear Freshener project and designing a new circuit board. More about that in a subsequent post. There was general following-alongs on the #NewAesthetic developments — mostly to say that it’d be nice to not over-theorize a thing that is basically a result of living…
AudioConferenceEar FreshenerQuadrigramWeeknotes
Apr 15, 2012
Looking for material for an upcoming speech, I ran across this research project (by digital methods initiative) that inquires into the composition of issues on Wikipedia by contributors, and consequences for the (possibility) of carrying out public debate and controversy on articles surrounding Global Warming.
Nicolas Nova
robotSyndicated
Apr 13, 2012
The panel about New Aesthetic at SXSW last month left me with the impression that NA is all about visual representations:
Nicolas Nova
NewaestheticSyndicated
Apr 12, 2012
Working on the book about game controllers, I did some research about the first game peripherals. This is actually chapter 1… and one of the most intriguing example is certainly the existence of rotary dials. Potentiometers and knobs were of course the first lineages in terms of game controllers; think about Tennis…
Nicolas Nova
SyndicatedVideoGames
Apr 11, 2012
It’s very gratifying to see how the #newaesthetic discussions are popping and percolating across the networks. There’s something to it, I think. Specifically the observations that something here under the New Aesthetic rubric is worth considering, thinking-through, working-towards.
Approaches to DesignDesign FictionDesign for ImplicationsDesign TechnologyHow TorobotThe ObjectWeird
Apr 09, 2012
Pfft. Turns out Nicolas is on some island in the Mediterranean “writing” the game controller book.
Weeknotes
Apr 04, 2012
Upstairs in the electronics bay, where I’ve been happily spending more and more time, I decided that the thing to do to make it more studio-like, rather than submerged rabbit warren-like, was to put fun things in there, like music and a hidden bag of reward chips. Make it easy to plop down in a chair without fussing…
Audio