SuperSeminar S03/E01 features two leading figures in the fields of innovation and futures design: Kevin Bethune and Dr. Jake Dunagan. These two are seasoned practitioners with decades of experience to share with you. Each will bring to Seminar their unique, forward-thinking perspectives with presentations with plenty of time for engaging discussion.
<p class='font-[InputMonoNarrow] font-medium sm:font-normal text-[1.25em] text-balance text-center mx-8 sm:mx-0'>A collaboration screening Hustwit's groundbreaking generative documentary and industry summit on possible futures of visual storytelling, generative content, and generative art at Brain Dead Studios, Fairfax Ave, Los Angeles.</p>
Oct 02, 2024 (ref Sep 26, 2024)
A collaboration screening Hustwit's groundbreaking generative documentary and industry summit on possible futures of visual storytelling, generative content, and generative art at Brain Dead Studios, Fairfax Ave, Los Angeles.
The Distant Early Warning deck allows players to embark on a "cool trip into exotic regions," blending conventional games with media elements that are both verbal and pictorial. It's a conversational card game where the importance lies not just in the identity of the cards, but in the varied relationships and juxtapositions between them.
<p class='font-[InputMonoNarrow] font-thin sm:font-normal text-[1em] sm:text-[1.25em] text-balance text-center mx-0 sm:mx-20'>A Design Fiction Workshop to Invigorate Our Ability To Imagine Plausible & Habitable Futures In Which GenAI Is Part of the Material Cultural Fabric Of Everyday Life</p>
Sep 20, 2024
Another productive collab with Tech Concept Lab — A Two-Day Workshop & Summit. These times are kinetic, chaotic, and full of dynamics that indicate change, if nothing more precise. It’s more than important — indeed it is existentially vital — that we constantly prototype and investigate possible futures as a matter of course. Think of these kinds of ‘workshops’ or ‘summits’ as training exercises, preparing ourselves for tomorrow, with no hard-and-fast expectation about tomorrow. This isn’t training for war, although some may prefer the metaphor.
91 Podcasts in 24 Hours! Hyper Island Vision Week is when students chart their future paths while envisioning societal impact. Jörg Teichgraeber invited me to contribute to Vision Week 2024 by facilitating a Design Fiction workshop for students. A 'podcast from the future' was the brief. A Design Fiction conceit in which students imagine into a future world and represent the contours of that world through a humble podcast that has come back from the future.
The Cybertruck and the camper together are like a visual narrative in which the present is constantly overshadowed by the futures we were promised but that can never arrive. ‘Utopia’ and ‘Dystopia’ are tropes, not action plans.
What's Tom Sachs' worldbuilding got to do with Design Fiction? What can be learned as regards the intersection of speculation, art, design to create playful non-confrontational spaces for entering into alternative, other, adjacent possible worlds?
Imagination is a crucial tool in shaping our future, especially in the context of climate change and sustainability. While dystopian narratives dominate the media, there's a growing need for positive, actionable visions of the future—something that Design Fiction uniquely offers. Unlike science fiction, which often explores far-off possibilities, Design Fiction brings those possibilities into the present through tangible artifacts. These artifacts allow us to experience and critique potential futures, making them a powerful tool for innovation.
By materializing utopian visions, Design Fiction can shift the narrative from despair to hope, inspiring collective action towards sustainability. In a world inundated with regulations and frameworks, Imagination provides the vision we need to create a future worth striving for. Learn how Design Fiction bridges the gap between Imagination and reality, offering practical tools to design better futures.