Near Future Laboratory Blog
Near Future Laboratory Blog
Thoughts, Reflections, Updates & Week Notes
Nov 20, 2024 – Dec 23, 2024
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Spreads from the Newspaper from an AI Future
A Newspaper from an Artificially Intelligent Future
Dec 23, 2024
I created this Design Fiction artifact in the form of a newspaper from a future in which AI is a normal, ordinary, and everyday aspect of our lives. I did this for a workshop for a group that wanted to have a world building around which they could begin to feel into a world and make strategic assessments and have a basis for meaningful conversations that were not just populated with hype and perfect outcomes. What is the value and purpose of this kind of Design Fiction artifact? Can we understand it as an augmentation of the typical analytic-minded trends and forexasting mechanisms that the business-oriented person values? What are we to do with these kinds of things given that they do not (always) lead immediately to clear decisions or solutions. Look at this project as a Design Fiction artifact that imagines into or from a world where artificial intelligence is mundane, woven seamlessly into the fabric of everyday life. We...
newspaperaidesign fiction
Design Fiction artifacts - a Fluke Turing Clamp, Agentic Pet Swaddle, and TEAC Hallucination Hobbler
What is Speculative Design
Dec 20, 2024
Design Fiction creates material artifacts that serve as evidence of possible futures, originating from science fiction's concept of diegetic prototypes. Like Star Trek's Tricorder, these objects tell stories about future worlds and their values. Design Fiction finds practical applications in product design, policy development, and strategic planning. Speculative Design was developed to a degree at and through the Royal College of Art's Design Interactions program, which came out of the Interaction Design program. It (Speculative Design) functions as a kind of challenge existing systems, largely to ways of being. For example, projects like United Micro Kingdoms use provocative scenarios to question technological progress and social structures. While Design Fiction works within existing systems to explore futures, Speculative Design aims to disrupt and critique them. These are rough categorizations and its important to note that there is extensive generative cross talk between these two practices and their practitioners. The debate about which and why is largely academic, and the practices themselves...
speculative designdesign fictioncritical designstrategic foresightdiegetic prototypes
N°094 - Troy Campbell Scientific Mind, Artistic Heart
Episode 094 with Troy Campbell
Dec 15, 2024
A conversation with Troy Campbell who describes his journey from graduate school to becoming a professor and the Chief Scientist at On Your Feet, and launching his practice Hiduke House. We talk about concepts like identity, memory, and mindset activation, and how they can be utilized across consumer, organizational, and personal contexts. Troy talks about how he fuses behavioral science with artistic practices like storytelling and applied improvisation. We also get into specific methods, such as using portals for easing transitions when imagining into possible futures, the kinds of warm-up activities that help foster creativity, and the importance of grounding ideas, understanding imperfections, and leveraging narrative to communicate effectively. Throughout we wonder about the interlinks between structured approaches and expansive creative exploration and how these in the right proportions can achieve meaningful, impactful, and wonderfully unexpected (innovative) outcomes.
podcastbehavioral sciencestorytellingapplied improvisationportalscreativitynarrative
An image of a Cartoon by Norman Toynton (1968) from the book Cybernetic Serendipity: The Computer and the Arts
Cybernetic Serendipity
Dec 13, 2024
"Cybernetic Serendipity: The Computer and the Arts" stands as a pivotal moment in the intersection of technology and creativity. A prescient, groundbreaking collection of art + technology, it captures an extraordinary moment when artists, musicians, poets, and engineers were first exploring the creative potential of computers and cybernetic systems. The exhibition and catalog remind us of the remarkable and oftentimes untapped ability of technology to extend human inventiveness and creativity, probing the boundaries of possibility. A cursory review of the catalog reveals a spirit of prototyping and experimentation. Many of the projects in here (from the late 1960s!) are the kinds of things that we might see today in the context of Design Fiction, speculative design, and the kinds of art+technology practices that are now becoming more common. The catalog is a historical document, a contemporary manifesto, and a guide for the creative potential of human-machine collaboration. It is a reminder that the most interesting possibilities often lie not in...
art+technologyartdesign fictionspeculative designbookcatalogexhibitioncybernetics
The British Academy Building
Expert Panel: Human Agency and AI
Dec 09, 2024
An expert panel discussion on the evolving relationship between human agency and technology, exploring the implications of AI systems on society and the role of ethics, imagination, and policy in shaping viable futures. Held at The British Academy, London in collaboration with Google DeepMind, the Science, Technology, and Social Values Lab at the Institute for Advanced Study in Princeton, New Jersey, and the AI Policy and Governance Working Group. Moderated by Prof. Alonda Nelson, this expert panel will wander into the questions, hopes, fears, dreads, dreams, and desires of our evolving relationships amongst our own human agency and that of the technologies being deployed right now. We will consider how we might careful balance the ways by which AI systems may augment our capabilities, while preserving transparency and accountability, and maintaining a meaningful alignment with the values and norms that undergird the cultures we wish to inhabit.
eventexpert panelAIartificial intelligencepolicyethicsfutures
GRASSI Museum of Applied Arts
FUTURES. Material and Design of Tomorrow
Dec 07, 2024
Design has long ceased to be seen as a discipline of aesthetics and functionality. It looks for possibilities, using imagination as its inspiration to find opportunities to create more habitable worlds of tomorow. This exhibition is devoted to themes of the distant and near future possibilities. An exhibition of Near Future Laboratory's Work Kit of Design Fiction at the GRASSI Museum of Applied Arts in Leipzig, Germany. The Work Kit of Design Fiction is exhibited, providing a hands-on experience for attendees and a grounded approach to imagining futures. The exhibition is divided into three chapters and is devoted to themes of the distant and near future. Included in these themes are proposals from the fields of art and design, which use speculative methods to make different futures visible and tangible. Symbiotic, post-human, and interspecies relationships are the focus. We question the role and responsibility of humans within the ecosystem. The emphasis is on cooperation with microorganisms, cohabitation with animals and...
art+technologyexhibitionspeculative designcardsideation
Title Card for Episode 093 of the Near Future Laboratory Podcast with Gary Hustwit
Episode 093 Gary Hustwit
Dec 06, 2024
Episode N°093 of the Near Future Laboratory Podcast with filmmaker, director Gary Hustwit, the creative punk mind behind documentaries Rams, Helvetica and Objectified. We dive into his journey in independent filmmaking, his DIY ethos, and his bold ideas about storytelling in a digital world. Gary shares his approach to creating generative cinema—films that evolve and change with each viewing. We explore what it means to push against the boundaries of trad filmmaking, trad distribution, and the creative process. A deep and inspiring conversation about art, risk, and ways of imagining harder.
podcastinterviewgary hustwitfilmmakingcreative practice
Image of the front cover of the book Practices of Futurecasting
Practices of Future Casting
Nov 26, 2024
New Essay in a sweet new book titled ‘Practices of Future Casting: Ways of Sharing Imagined Tomorrows’, a massive and meaningful collection that brings together essays, interviews, and design projects from leading futurists, designers, and thinkers, including the aforementioned essay by Tobias Revell and myself. Edited by Michael Shamiyeh, with contributions from Cory Doctorow, Elliot P. Montgomery, Alex McDowell and others — the volume gets right into the power of storytelling, Design Fiction, and speculative thinking to challenge assumptions and imagine transformative futures. It's got contributions and contributors spanning sustainability, technology, and cultural foresight. Definitely a must-read for anyone seeking to explore the creative edges of what’s possible. Perfect for researchers, designers, and future-thinkers alike.
future designfutures studiesforesightimagined futuresexperimental futuresworldbuildingscenario planningscience-fictionpolicymakinggameworldsdesign fiction
Cyberpunk Cottagecore
Cyberpunk Cottagecore Future Mundane
Nov 20, 2024
This image of a PC build — its smoke-glass clear-case window ajar to revel in all of its RGB glory — with a very cyberpunk glowing massive CPU cooler has this exquisite and wonderfully bewildering contrast with a kind of cottage core setting in some guy's, what? Dining room or something? You've got this sort of cottagecore furniture or something I imagine seeing at a flea market or yard sale. And then the cat tree thing there (and cat tail dangling from a window) and all the porcelain miniatures in the shelving unit there — and what seems to be a shelving unit like you used to hold CDs and DVDs in? The ones with the glass door front, I think? ANd there is what seems to be an ashtray, possibly? Curious how this thing just dominates the modest two-seater table.
cyberpunkfuture mundanecottagecorefuture mundane