This blog post explores the fascinating concept of Pocket Sakura, a playful project that merges technology with fitness through interactive experiences. As I navigated a web of intriguing links, I pondered the potential of blogjects—objects that share their stories and engage users in meaningful ways. From the Mad Prophet prototype to discussions on pedometry, the post reflects a rich tapestry of ideas that inspire us to rethink the relationship between our digital and physical lives. Join me as we delve into this enchanting world of creativity and connection, where every step tells a story.
NESTA Futurelab is showcasing their prototype reseach project called Fizzees “..that enables young people to care for a ‘digital pet’ through their own physical actions. In order to nurture their digital pet, keep it healthy and grow, young people must themselves act in physically healthy ways.”
Aaron Koblin's Flight Patterns is a stunning exploration of air traffic data, transforming raw numbers from the FAA into captivating visualizations. Through the use of Processing, Koblin beautifully illustrates the intricate dance of airplanes traversing our skies, creating an experience that is both informative and aesthetically pleasing. The project serves as a reminder of how data can be transformed into art, offering viewers a chance to relax and appreciate the unseen rhythms of our modern travel.
Lately, I've been pondering the essence of location-based services and their relationship with our mobile devices. While the concept of knowing 'what's near me' often drives this technology, there's a deeper narrative waiting to be explored. As I gear up to teach a course on interactive media, my goal is to inspire students to prototype engaging experiences that weave together locative media and mobile tech. Through the lens of compelling examples and intriguing projects, I hope to illuminate the potential of location-based services beyond mere convenience, inviting creativity and connection in our ever-evolving digital landscape.
The New York Times brought to the fore a topic that’s been on the mind of myself and far-flung colleagues — innovation. The article, titled Are U.S. Innovators Losing Their Competitive Edge? As the title suggests, the topic is framed as a US national crisis distilled down to two trends:
Bluebox is a unique bluetooth software and hardware application designed and developed by Maria N. Stukoff and Jon Wetherall for the creative use of mobile phones via bluetooth. as part of this development we are invited to trail the first phase of blubox technology – called fotobox an interactive installation with…
augmented realitycartographydigital artlocative mediamappingmobilenetworked publicspervasive electronic gamesproximityBluetoothurban playDesign Art Technology