Near Future Laboratory Blog
Near Future Laboratory Blog
Thoughts, Reflections, Updates & Week Notes
May 19, 2006 – Jun 6, 2006
w20/w21/w22/w23/
Jun 06, 2006
MOBILE ASIA COMPETITION 2006:
Uncategorized
Jun 03, 2006
Nicolas and I gave our presentation yesterday at Reboot on Blogjects. It was a lot of fun to think about how to deliver our early thinking and insights and capture the substance of the concept, and deliver some of the design thoughts developed at the workshops, and think of the ways these things tie into the many ot…
rebootreboot8theory objectBook StuffBlogjects
TripSense – Quick Notes
Jun 01, 2006
TripSense. I first wrote a little bit about this about six months ago. My car insurer asked if I would plug this data recording module into the special data port on my car — that port that the mechanic plugs into when your Check Engine light comes on.
blogjectsTripSenseBook Stuffsensor
May 31, 2006
reboot 8 is awfully fun, insightful, brilliant and engaging. There’s so much here that is being discussed that I’m rationing pages in my little portable notebook. Notebook? Yeah, because some of th emost exciting conversations happen f2f out on the front lawn of this amazing space where the weather has been accommod…
rebootreboot 8.0reboot8UncategorizedTheory Object
May 30, 2006
reboot8 is a community event for the practical visionaries who are at the intersection of digital technology and change all around us… 2 days. 400 people. A journey into the interconnectedness of creation, participation, values, openness, decentralization, collaboration, complexity, technology, p2p, humanities, conn…
blogjectsconferencerebootreboot 8.0reboot8General
Games=Art? Games=Play?
May 28, 2006
I went to the Stedelijk Museum in Amsterdam to see the exhibition on digital games & art. The Stedelijk Museum is set in a kind of dockyard floating barge tie-up area near the Centraal Station. My negative sense of direction ultimately delivered me near enough where I saw the preposterously funny mix-and-match of a…
General
ISEA 2006 Early Bird Registration Open
May 26, 2006
ISEA2006 Early Bird Registration is only $250.00
General
Playgrounds & Games
May 20, 2006
I was poking around the RES website last night and stumbled on a short interview with Keita Takahashi, designer of the iconoclastic Katamari Damacy duet of video games, perhaps my favorite, you know — modern video game.
katamari damacypervasive electronic gamespervasive mediaplayvideo gamesBook StuffInnovation
May 19, 2006
The blog post explores the disconnect between the expectations of network-centric warfare and the reality faced by U.S. military forces in Iraq. Initially, the theory suggested that advanced communication and technology would streamline operations and enhance effectiveness; however, as the conflict drags on, it becomes clear that many frontline soldiers remain isolated from the digital advancements intended to aid them. This communication gap allows insurgents to adapt and thrive, utilizing their own makeshift networks to coordinate efforts, thereby creating a complex challenge for U.S. forces. The narrative questions the broader implications of such technological divides, hinting at the potential impact on net neutrality and open standards in our interconnected society.
networked publicsnet neutralityUncategorized