The back story of the project tracks back to a conversation with Naimark. Working on the (wrong) impression that a stereo panorama could be created trivially, using two cameras on a rotating, panoramic rig, I was all set to make stereo QuicktimeVRs. Naimark pointed me to a research paper that indicated that such a c…
DesignDisplayInnovationNew Interaction RitualsPost-GUIProjectsViewmaster of the FutureVisualExperimentOmnistereoQuicktimeVRStereoViewmaster
In the general category of breeching the berm between 1st Life & 2nd Life — you know, finding ways in which activities in the normal geophysical world can be linked to those in the digitally networked world, I’ve pulled together some thinking into a project that I’m calling Flavonoid. The general idea is to creat…
Vince’s post pointed out that Digital Photography Review has release notes on this Sony dangly thing that uses GPS to record your location and precise time at that location. When you get home and want to correlate location with your photos, it’s a simple matter of time-synchronizing with the time stamp embedded in t…
Just saw on Nicolas’ place that an early beta (what’s the difference between any beta anymore..) Jyri Engestrom and his posse’s Jaiku rich presence application for Series 60 2nd edition devices has been released..very nice. I just downloaded the client to this N70 + T-Mobile I’ve been poking around with and it makes…
I’ve started working on a bit of summer laboratory experiment to see how Google Earth could become a platform for realtime mobile gaming. (Follow the link on the Flickr photo page to the URL you can load in your Google Earth client to see the game board in its current state.)
mobilepervasive electronic gamespervasive mediaplayurban playInteraction TermsLandscapeLandscape as InterfaceMotionNew Interaction RitualsPost-GUIProjectsBattleshipBattleship Google EarthCartographyGamesGeographyGoogle EarthGoogle Earth BattleshipLocation BasedLocativeTheory Object